Call it cliched if you must, but I remember a time before the internet when my family had a Macintosh desktop (yeah, that was before it was shortened to 'Mac' and became the hipster brand of choice) I used to play games on it from floppy disks and CD-roms, simple but entertaining stuff for a kid. Then came Myst.
Originally released in 1993, it blew the minds of kids and adults alike for its mysterious, interactive environments, stunning graphics for the time, and a sense of free-will play that until that point wasn't often seen in games. The character you play as is never given a name and the perspective is first person, making you feel like it really is you exploring these strange new worlds.
It all begins with a book. As you flip through it and come upon the last page, the picture seems to be moving, flying over what looks like an island. As you decide to touch your hand to it, there's a droning whir sound and suddenly, things go dark. When you come to, you find yourself here:
So what's going on?! The answer isn't immediate, and you're only left to explore and find out for yourself. It turns out this island is a host to a number of strange mechanics, like switch boards that seem to power something, hidden panels in the wall that hide chambers with holographic projections, and a library with moving bookshelves that reveal a secret elevator. Soon enough, though, you discover this island was once inhabited by a man named Atrus, who is able to create other worlds using "linking books"-one of which has brought you here. He has a wife and two sons, who, according to his journals, have betrayed hm and forced him to place them in prison books.
With this knowledge in mind, you set out to find out what happened here, and are faced with a few different choices as to who you should trust-Atrus, or one of his sons? In your adventure to find the truth, you end up visiting several different worlds created by Atrus-everything from a giant rock island to a "mechanical age" that sits on giant gears.
The Channelwood Age |
Am I gonna turn around and see him waiting for me with an axe? |
As a kid, this can be incredibly frustrating. When you're young why would you wanna play a game that involves a ton of reading?! But you know what? It made me think. It thrilled me, it scared me a little, but it also made me think. And despite getting frustrated one day and giving up, I came back the next because I couldn't wait to see what else was waiting for me.
There are those who say that Myst doesn't hold up, like IGN. Well, I say they're spoiled brats who only like to play huge quest games on their PS3 and can't appreciate a game for how groundbreaking and still exciting it is, despite the 1993 graphics and sound.
The fact of the matter is, in my opinion, Myst will always be exciting. There have been several versions of it, including anniversaries and even the beautiful "RealMyst" which gave the game real time elements including changing weather and day and night, plus 360 degree turning. Unfortuntately, there isn't a version currently available that works on your PC or Mac. However, the game has in fact been released as an iPod/iPad app, which you can get in the app store for only $5. It's not the most ideal way to play it, but it's still Myst, and it's still awesome!
Now if you'll excuse me, I have to fall through a crazy rabbit hole to Myst island.
5 comments:
Oh man, thank you for writing this. I remember playing Myst for hours on end with my brother when I was a kid, and always coming back for more no matter how maddening/confusing the game got.
February 2, 2011 at 7:31 AMMyst is really what got me into games in the first place...memories.
Real Myst and Riven are available for PC on Steam for $5.99 apiece.
February 2, 2011 at 9:15 AMTom, thanks for reading and commenting! It's always awesome to see someone had the same experience. Butler, that's great news-thanks for sharing!
February 2, 2011 at 10:10 AMif you like adventure, if you like a great storyline, and if you like frustrating puzzles that make you want to pull your hair out, Myst is your game! The stories in this game were always so captivating! I enjoyed it for long periods of time until I got to that one puzzle where I didn't know what to do so I just kept clicking all over the screen.
February 3, 2011 at 11:01 AMMyst and Riven were such great games and you nailed it. The feeling as it is you exploring these worlds gave the creepy tingling feeling and added a touch of excitement for sure. Odd as it sounds, you should look into reading the strategy guide for Myst, as it reads as an actual journal of the player going through the game. Found it pretty interesting haha.
February 16, 2011 at 3:02 PMPost a Comment